My Projects

[Project titles] link to GitHub repositories

  • Led a team to develop an award-winning app aimed at reducing digital exclusion among the elderly. This project won 1st place out of 16 teams at the BiteHack 2024 competition.

    React.js, Django

  • Developed a Unity-like game engine featuring a node-based visual programming language. Enabled users to create custom behaviors, physics, and objects within the engine. Produced a DevLog for the project, garnering 50k+ views on YouTube, showcasing technical implementation and progress

    C#, Unity

  • Created a 2D space game where players navigate a spaceship using gravitational slingshots around planets to reach targets. Developed realistic physics and engaging gameplay mechanics.

    C#, Unity

  • Built a custom 3D Finite Element Method (FEM) engine from scratch to simulate CPU thermodynamics. Modeled heat transfer through multi-layer components (Silicon, IHS, Paste, Heatsink) considering realistic material properties. Implemented sparse matrix optimizations (SciPy) for performance and created an interactive 3D visualization using PyVista to analyze the impact of thermal paste application patterns.

    Python, NumPy, SciPy, PyVista

  • My extension introduces a brief pause to think about your life choices before you start doomscrolling. It forces a customizable delay on distracting domains, giving you a second chance to be productive.

    JavaScript, Chrome Extensions API

  • Developed a cryptocurrency exchange platform with AI-driven price forecasting powered by PyTorch, managed via REST API. Built a scalable architecture to process and cache real-time data using Redis, ensuring efficient and accurate price updates.

    React.js, Python, NumPy, pyTorch

  • "Portal Chess" is a fresh take on the timeless strategy of chess, inspired by an idea from friends. This game transforms the traditional chessboard into a 4x8 grid, introducing the power of teleporting from one end of the board to another.

    react-native, JavaScript